Let’s Talk About Garou: Mark of the Wolves

Do you remember back when they released Tekken 3 and everyone had aged like 20 years or something (apart from Anna and Nina who were cryogenically frozen)? And you know how the King of Fighters series started all the way back in 1994 and pretty much ended naming itself after the year in 2003? That’s…

Let’s Talk About Devil Dice

There’s this little unit of maths that I used to have to teach when I was teaching in the higher year groups, long before they decided that kids needed to more more about algebra and how far a greased log would have to travel down a river before a swan would fall off the end…

Let’s Talk About Cool Spot

When designing a game centred around a mascot of some sort of brand… it’s not always wise to go for something insignificant. Clutching at straws to try and get your idea across is sometimes the fast way of confusing people or stopping people from getting on board the train. I mean, let’s be real here……

Let’s Talk About Micro Machines ’96

Look, I’ll level with you all right now because I think you’ve got an idea as to what type of person I am through the types of games that I love and dis…love and you deserve the truth from me sometimes. There’s no easy to say this but… Micro Machines ’96 really isn’t as good…

Let’s Talk About Rocket Knight Adventures

I have to admit I love the early Konami games where they seemed to know how to draw decent sprites and code decent games. I’ve mentioned before how much I adore the Tiny Toons games and I’ve briefly mentioned how the Mega Drive version of the Animaniacs was similarly quite loyal to the artwork and…

Let’s Talk About The King of Fighters ’95

So if you weren’t aware, possibly because I haven’t told you, I’m a teacher. And perhaps in a moment of madness, I let my class know that “hey, yeah, kids, I have a YouTube channel, that makes me cool!” Except of course it doesn’t because to them, I’m still their teacher. I am the person…

Let’s Talk About Ristar

The golden age of platform games came during the combined eras of the third and fourth console generations. We’re talking, NES and Master System alongside the Mega Drive, SNES, PC Engine and the CDi. This was the time when the platform game was KING and everyone in the gaming industry was trying to create something…

Let’s Talk About Psycho Pinball

I don’t know about you but I don’t care much for pinball in general. It’s one of those games that is way too precise to help my brain function normally and yet way too fiddly to really maintain my attention. I can’t say I ever really get much pleasure from the idea of physics being…

Let’s Talk About Quackshot

Donald Duck doesn’t get much in the gaming stakes these days. Well… I suppose he gets more of a say in Kingdom Hearts than the other obvious Disney mascot but outside of that, there are very few really memorable games featuring the┬áhot-tempered duck. I remember a fair few of them, mind, mainly because I also…

Let’s Talk About Metal Slug: First Mission

The Metal Slug franchise is one of those games that both irritates the life out of me and makes me feel as though I’m actually quite good at gaming sometimes. It is a ferociously hard series of games for the single reason that it is an arcade game. It is the epitome of coin-guzzling arcade-style…

Let’s Talk About McDonald’s Treasure Land Adventure

It’s not often that I’m left with very little to comprehend about some things. I mean… I don’t quite grasp mechanics for one thing. I still remember being bamboozled ENTIRELY by a question in my A-Level mechanics module exam that involved a swan landing on the end of a greased log travelling down a river…

Let’s Talk About The Last Blade

I feel as though I should immediately point out that the tagline on the front of the box art for this game actually reads ‘Beyond the Distiny’ and a little notice on the back of the box says ‘works excuisivery with NGPC. Not works with other hardware.’ Back when I was about 16/17 (the time…